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Company of heroes 2 needs more maps
Company of heroes 2 needs more maps






company of heroes 2 needs more maps

But, I’m pretty sure I graduated.Īnd now I’m being bombarded with queries about what, when, and where I’m going to get a job. I haven’t actually gotten my diploma in the mail yet. In addition, school just ended at the beginning of the month–this time for good, or so I think. Posts have been slow to come lately, but of course, this doesn’t mean I haven’t been working on anything. I then layered and lined up the maps in an image editor to create a composite image of the most accurate map I could make. To achieve this, I first gathered up as many maps as I could showing the fields and hedgerows where the battle occurred-present day Google maps, 1947 aerial map, D-Day recon map, and a map apparently provided by Maj. So to distinguish my attempt from all the others, I decided to make what I hope is the most accurate portrayal of the battle. There is also another Brecourt map made for CoH, but being that it was made for multiplayer, balance concerns forced them to change almost all the geography other than the trenches. Easy Company did not subsequently attack the manor itself). The CoD one has fairly accurate trenches (where the guns were located), but the context is very flawed (e.g. However, all the existing Brecourt Manor assault recreations have major accuracy flaws. The episode must have inspired others as well, since several video game recreations already exist most notably in the first Call of Duty. The prominent engagement in the second episode is the assault on the guns at Brecourt Manor. And it didn’t take long until inspiration hit me in the form of re-watching Band of Brothers. I had a lot of fun scripting the scenario, which is done entirely in LUA, so I was eager for another map to work on. A few months ago, I released my first singleplayer map for Company of Heroes.








Company of heroes 2 needs more maps